pub struct TaskPoolOptions {
pub min_total_threads: usize,
pub max_total_threads: usize,
pub io: TaskPoolThreadAssignmentPolicy,
pub async_compute: TaskPoolThreadAssignmentPolicy,
pub compute: TaskPoolThreadAssignmentPolicy,
}Expand description
Helper for configuring and creating the default task pools.
For end-users who want full control, set up TaskPoolPlugin
Fields§
§min_total_threads: usizeIf the number of physical cores is less than min_total_threads, force using min_total_threads
max_total_threads: usizeIf the number of physical cores is greater than max_total_threads, force using max_total_threads
io: TaskPoolThreadAssignmentPolicyUsed to determine number of IO threads to allocate
async_compute: TaskPoolThreadAssignmentPolicyUsed to determine number of async compute threads to allocate
compute: TaskPoolThreadAssignmentPolicyUsed to determine number of compute threads to allocate
Implementations§
Source§impl TaskPoolOptions
impl TaskPoolOptions
Sourcepub fn create_default_pools(&self)
pub fn create_default_pools(&self)
Inserts the default thread pools into the given resource map based on the configured values
Trait Implementations§
Source§impl Clone for TaskPoolOptions
impl Clone for TaskPoolOptions
Source§fn clone(&self) -> TaskPoolOptions
fn clone(&self) -> TaskPoolOptions
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for TaskPoolOptions
impl Component for TaskPoolOptions
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::SparseSet
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::SparseSet
A constant indicating the storage type used for this component.
Source§type Mutability = Mutable
type Mutability = Mutable
A marker type to assist Bevy with determining if this component is
mutable, or immutable. Mutable components will have
Component<Mutability = Mutable>,
while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Registers required components. Read more
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
Source§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<TaskPoolOptions>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<TaskPoolOptions>>
Returns [
ComponentRelationshipAccessor] required for working with relationships in dynamic contexts. Read more§fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
§fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
Source§impl Default for TaskPoolOptions
impl Default for TaskPoolOptions
Source§fn default() -> TaskPoolOptions
fn default() -> TaskPoolOptions
Returns the “default value” for a type. Read more
impl Resource for TaskPoolOptions
Auto Trait Implementations§
impl Freeze for TaskPoolOptions
impl RefUnwindSafe for TaskPoolOptions
impl Send for TaskPoolOptions
impl Sync for TaskPoolOptions
impl Unpin for TaskPoolOptions
impl UnsafeUnpin for TaskPoolOptions
impl UnwindSafe for TaskPoolOptions
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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§impl<C> Bundle for Cwhere
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impl<C> Bundle for Cwhere
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components: &Components,
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fn get_component_ids( components: &Components, ) -> impl Iterator<Item = Option<ComponentId>>
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§impl<C> DynamicBundle for Cwhere
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impl<C> DynamicBundle for Cwhere
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§unsafe fn get_components(
ptr: MovingPtr<'_, C>,
func: &mut impl FnMut(StorageType, OwningPtr<'_>),
) -> <C as DynamicBundle>::Effect
unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect
Moves the components out of the bundle. Read more
§unsafe fn apply_effect(
_ptr: MovingPtr<'_, MaybeUninit<C>>,
_entity: &mut EntityWorldMut<'_>,
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Applies the after-effects of spawning this bundle. Read more
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