pub enum CopperGolemPose {
Standing = 0,
Sitting = 1,
Running = 2,
Star = 3,
}Variants§
Trait Implementations§
Source§impl Clone for CopperGolemPose
impl Clone for CopperGolemPose
impl Copy for CopperGolemPose
Source§impl Debug for CopperGolemPose
impl Debug for CopperGolemPose
Source§impl Display for CopperGolemPose
impl Display for CopperGolemPose
impl Eq for CopperGolemPose
Source§impl From<u16> for CopperGolemPose
impl From<u16> for CopperGolemPose
Source§fn from(value: BlockStateIntegerRepr) -> Self
fn from(value: BlockStateIntegerRepr) -> Self
Converts to this type from the input type.
Source§impl FromStr for CopperGolemPose
impl FromStr for CopperGolemPose
Source§impl PartialEq for CopperGolemPose
impl PartialEq for CopperGolemPose
Source§impl Property for CopperGolemPose
impl Property for CopperGolemPose
type Value = CopperGolemPose
fn try_from_block_state(block_state: BlockState) -> Option<Self::Value>
Source§fn to_static_str(&self) -> &'static str
fn to_static_str(&self) -> &'static str
Convert the value of the property to a string, like “x” or “true”.
impl StructuralPartialEq for CopperGolemPose
Auto Trait Implementations§
impl Freeze for CopperGolemPose
impl RefUnwindSafe for CopperGolemPose
impl Send for CopperGolemPose
impl Sync for CopperGolemPose
impl Unpin for CopperGolemPose
impl UnsafeUnpin for CopperGolemPose
impl UnwindSafe for CopperGolemPose
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.